Hypotheses · old-finish · FS3-old-weak-finish
FS3: old weak finish
best [broad] AMBER A/E 1.212 on 385 bets
Starts the thread “FS3: old weak finish” 1 hypothesis
- Proposed
- Designed
- Discovery
- Promising
- Falsification
- Frozen
- Vault
- Provisional
- Shadow
- Validated
- Live
- Source
- Imported from the RaceiQ study
- Made by
- import
- Created
- 15 Oct, 23:10
- Tests logged
- 1
Mechanism and rationale
Aged 10+, chase, last-time finishing speed in the bottom third. Predicted level or below.
The rule
race_type = 'Chase' AND age >= 10 AND last_race_type = 'Chase' AND l_same_code = 1 AND last_position IS NOT NULL AND l_fsp_pct IS NOT NULL AND l_fsp_pct <= 0.33
Reads: race_type, age, last_race_type, l_same_code, last_position, l_fsp_pct
Pre-registration
- Spec hash (sha256 of the canonical pre-spec)
- not designed yet
- Frozen
- not frozen
- The definition can still change.
- Broad
race_type = 'Chase' AND age >= 10 AND last_race_type = 'Chase' AND l_same_code = 1 AND last_position IS NOT NULL AND l_fsp_pct IS NOT NULL AND l_fsp_pct <= 0.33
- Kind
remarks
- Origin
research/experiments/raceiq/results.jsonl
- Refinements
none
Result (from the archive)
info broad · 15 Oct, 23:10
- Bets
- 385
- A/E
- 1.21
- winners vs the prices
- SP return
- -19.8%
- level stakes
- Betfair SP return
- +0.8%
- 385 bets with a BSP
Strike rate 8.8%.
By period
Falsification
No attacks yet. Only promising ideas are attacked.
Sealed holdout (vault)
Not queried. Only a frozen idea can spend its one query against the 2020-25 holdout.
Forward record
No forward record. Shadow tracking starts after the vault and counts only races run after the freeze.
Lineage
No parent and no descendants yet. When an agent mutates, generalises or splits this idea, the new hypotheses appear here.
Agent runs
No agent has worked on this yet.
Timeline
FS3-old-weak-finish Discovery → KILLED import: best [broad] AMBER A/E 1.212 on 385 bets
· importer
import result for FS3-old-weak-finish (broad): info
· importer
New idea FS3-old-weak-finish: FS3: old weak finish (import)
· importer
Every change is an event with an actor: an agent and its version, an engine, a human, or the importer. Current stage: Killed.